Revision 63
Added by markw over 11 years ago
simpledir.h | ||
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struct SimpleDirEntry;
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enum SimpleFileStatus file_open_name(char const * path, struct SimpleFile * file);
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enum SimpleFileStatus file_open_name_in_dir(struct SimpleDirEntry * entries, char const * filename, struct SimpleFile * file);
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enum SimpleFileStatus file_open_dir(struct SimpleDirEntry * filename, struct SimpleFile * file);
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// Reads entire dir into memory (i.e. give it a decent chunk of sdram)
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Booting 1 second slower than Atari - not bad given also loading several ROMS from SD - can of course be further improved