Revision 63
Added by markw over 11 years ago
test_file.c | ||
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struct SimpleFile * temp_file;
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void loadrom(char const * path, int size, void * ram_address)
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/*void loadrom(char const * path, int size, void * ram_address)
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{
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filter = 0;
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fprintf(stderr,"loadrom:%s\n",path);
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... | ... | |
if (SimpleFile_OK == file_open_name(path, temp_file))
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{
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int read = 0;
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//file_read(files[4], ram_address, size, &read);
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//file_read(temp_file, ram_address, size, &read);
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printf("file_read:%s %x %x\n",file_name(temp_file), ram_address,size);
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}
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else
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{
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printf("%s:FAILED\n",path);
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}
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}*/
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void loadromfile(struct SimpleFile * file, int size, void * ram_address)
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{
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ram_address += 0x800000;
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int read = 0;
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//file_read(file, ram_address, size, &read);
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printf("file_read:%s %x %x\n",file_name(temp_file), ram_address,size);
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}
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void loadrom(char const * path, int size, void * ram_address)
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{
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if (SimpleFile_OK == file_open_name(path, temp_file))
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{
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loadromfile(temp_file, size, ram_address);
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}
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else
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{
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printf("%s:FAILED\n",path);
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}
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}
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void loadrom_indir(struct SimpleDirEntry * entries, char const * filename, int size, void * ram_address)
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{
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if (SimpleFile_OK == file_open_name_in_dir(entries, filename, temp_file))
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{
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loadromfile(temp_file, size, ram_address);
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}
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else
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{
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printf("FAILED\n");
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}
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}
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... | ... | |
loadrom("osaorig.rom",0x2800, (void *)0x719800);
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loadrom("ataribas.rom",0x2000,(void *)0x700000);
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{
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printf("WTF\n");
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struct SimpleDirEntry * entries = dir_entries("");
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loadrom_indir(entries,"xlorig.rom",0x4000, (void *)0x704000);
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loadrom_indir(entries,"xlhias.rom",0x4000, (void *)0x708000);
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loadrom_indir(entries,"ultimon.rom",0x4000, (void *)0x70c000);
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loadrom_indir(entries,"osbhias.rom",0x4000, (void *)0x710000);
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loadrom_indir(entries,"osborig.rom",0x2800, (void *)0x715800);
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loadrom_indir(entries,"osaorig.rom",0x2800, (void *)0x719800);
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loadrom_indir(entries,"ataribas.rom",0x2000,(void *)0x700000);
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}
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entry = dir_entries("/DCIM");
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entry = dir_next(entry);
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fprintf(stderr, " Name:%s", dir_filename(entry));
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Booting 1 second slower than Atari - not bad given also loading several ROMS from SD - can of course be further improved