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Feature #51
openDebug port
Status:
New
Priority:
Normal
Assignee:
-
Start date:
06/20/2017
Due date:
% Done:
0%
Estimated time:
Description
I'm finding it hard to track down issues in some games/programs. Output debug information so I can look into the problem after the fact.
I'm thinking as a starting point something like this:
8-bit output at 4x clock:
AH,AL,D,FLAG
Where flag is: R/W,ANTIC_FETCH,ANTIC_REFRESH,NMI_N,IRQ_N
Then those with USB streaming scopes - or e.g. FX2s can capture the trace of post-analysis. We can build a validation tool vs some emulators perhaps.
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