Activity
From 06/23/2018 to 07/22/2018
07/22/2018
- FO 10:07 PM Feature #73: Implement ATX disk image support
- Pleased to see it looks pretty simple, so we should be able to plug this in without too much pain.
- FO 10:05 PM Feature #73: Implement ATX disk image support
- Ah, that makes more sense. The loadAtxSector seemed to be missing all the timing I was expecting, then I saw the phantom sector hack comment:-)
There are a couple of registers available to the ZPU, one has the current time and one del... - FA 09:50 PM Feature #73: Implement ATX disk image support
- Here is my current work-in-progress code that tries to emulate accurate disk timing:
https://github.com/kbr-net/sdrive-max/blob/v08/atx.c
The SD card is read using the faccess_offset() function. Data is stored in the global "extern... - FA 09:48 PM Feature #73: Implement ATX disk image support
- Here is my current work-in-progress code that tries to emulate accurate disk timing:
https://github.com/kbr-net/sdrive-max/blob/v08/atx.c
The SD card is read using the faccess_offset() function. Data is stored in the global "extern... - FO 09:08 PM Feature #73: Implement ATX disk image support
- What is the basic interface?
If I receive a command packet, can I send it to the atx handling code and it returns me a packet to reply with and a delay? I guess it would need to call me back to read/write from/to the sd card too. - FA 08:29 AM Feature #73: Implement ATX disk image support
- The SDrive Max project has ATX disk images working including many forms of timing-based protection. The code is written in C and is structured to make the Arduino-specific easy to replace. This can hopefully be ported to EclaireXL.
- FA 08:27 AM Feature #73 (Closed): Implement ATX disk image support
- FA 10:06 PM Feature #72: Implement stock Atari 400 mode
- Most of this is probably not relevant here, but my understanding of the differences are:
1. Membrane vs. full-stroke keyboard.
2. It was originally sold with 8K of RAM but most sold with 16K RAM. Atari did sell a 48K RAM expansion ki... - FO 09:10 PM Feature #72: Implement stock Atari 400 mode
- Are there any differences from the Atari800 mode? I guess 2 joystick ports. I guess also allowing less than 48K of ram (though that could be the 800 too).
- FA 08:20 AM Feature #72 (Closed): Implement stock Atari 400 mode
- There are certain titles that require OS-A to run (Megalegs, Ghost Hunter). It would be nice to have a "stock Atari 400" mode that runs OS-A with 16k of memory.
- FO 09:19 PM Bug #66 (Closed): Odd flash behaviour on new boards
- I've received my board a few months ago and am unable to reproduce. Working fine as far as I can tell with the 64KB flash size.
I'm guessing I'd provided Panos with a strange test core which we ended up flashing. No idea what it was d... - FA 08:17 AM Feature #68: Implement stock Atari 800 mode
- Updated this issue to encompass further issues with the current OS-B implementation.