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From 01/07/2018 to 02/05/2018

02/05/2018

FO 09:58 PM Feature #15: Implement programmable PLL
Been adding i2c to the zpu. Mostly working I think, a few timing issues to solve. foft

02/04/2018

FO 09:59 PM Feature #15: Implement programmable PLL
To do this I need to add i2c support to the ZPU. I'm out of ROM space without easy fixes. There is actually quite a lot space even on the EBA2, so adding 8K extra for now. Currently it was using bit 15 to decide rom/ram. I made it use 14... foft
AD 09:24 PM Feature #15: Implement programmable PLL
Going to power this up urgently before new boards made, to check hardware side is fine. admin
FO 09:23 PM Feature #15: Implement programmable PLL
Attached the note on how to program manually (without clock builder help) foft
FO 09:22 PM Feature #15: Implement programmable PLL
Attached header file for programming clk0->10MHz and clk1->30MHz.
These are generated with clock builder pro, downloaded from ic vendor web site.
foft
AD 09:25 PM Feature #7: Implement I2C vga/hdmi support
Going to at least check this chip is wired properly before the new boards are ordered admin
AD 09:24 PM Bug #18 (Closed): Power on Switch
Panos fixed this for the next run admin

02/02/2018

FO 10:30 PM v17 out and new boards
The high-res antic work is still ongoing but I think this is now stable enough for general use.
* High res antic support (2x and 4x colour clock)
* High res antic disables pbi (so works at 1x cpu)
* Sophia style 2 colour high res (p...
foft

01/14/2018

FO 11:12 AM Feature #3: High resolution antic support
So antic output looks near perfect. Some blue blobs on the left which I need to investiate. The shift register is clear so not sure where they come from! foft
FO 11:11 AM Feature #3: High resolution antic support
Still not onto GTIA! Doing some debugging on the non display parts of antic output. Improved my visualation tools to help with this. Here we have:
i) DMA clock (4 bits)
ii) Display shift reg
iii) AN0-2 output
iv) GTIA colour (+ some ...
foft

01/09/2018

FO 09:26 PM Meltdown
I upgraded my server for the meltdown patch and my hard drive took the opportunity to die. So that was fun...
Not much progress on this side. I played around in WUDSN with programming the new highres modes which was quite fun. They ar...
foft
FO 08:54 PM Feature #2 (Closed): PBI support
Closing, seems to be working well. At least on all the devices I have! foft
FO 08:51 PM Feature #26 (Closed): PS/2 keyboard
These adaptors are just wiring. The keyboard detects if it works in USB or PS2 mode. It can be that the keyboard detects the wrong mode. foft
FO 08:48 PM Bug #45 (Closed): CORE10 - IDE2+ SDX not working
Closed since Nir confirmed this behavior on original hardware foft
FO 08:45 PM Bug #43 (Closed): Core 10 - IDE2+ Menu does not show when powering the computer with START key pressed
Marking as closed since the IDE2+ itself seems to work. Would be nice to test the black box and MIO but if someone does and finds an issue that than be raised elsewhere. foft
 

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